Shadowhunters in the world that in matters of importance the entire Clave could be canvassed for their opinion, but it has been many hundreds of years since this was the case. The Council does, however, in representing the larger Clave, retain the power to recall any Shadowhunter to Idris at any time. Today local Enclaves choose representatives to sit on the Council, which deals with matters of immediate import that are not large enough for the entire Clave to become involved in. Enclaves may decide for themselves how to appoint their Council representatives. Most times this is accomplished with a simple vote or by the Conclave head appointing a chosen delegate; sometimes the Conclave head sits on the Council herself. Some regions have more colorful means of appointing their representative. For instance, in eighteenth-century France under the Sun King, the Council delegate was appointed by means of a dance competition. The Saint Petersburg Enclave to this day holds a massive annual chess tournament; the competitor who loses the most matches is named the Council delegate.
The Consul is the highest appointed official in the Clave. He is something like a prime minister rather than like a king or president; he wields little executive power but rather serves to preside over the Council, to officially tally its votes, and to help interpret the Law for the Clave. He also serves as an adviser to the Inquisitor, and is intended to be a consulting mentor for the heads of Institutes. His only real source of direct power is his authority to call the Council to session and to adjudicate disputes between Shadowhunters. The Nephilim do not have such uncivilized mundane notions as political parties; the Consul is voted into office by the Council and, like most prime ministers, can be put out of office by a vote of no confidence.
Tying all of these entities together is the Covenant , another name for Nephilim Law. It provides the rules of conduct for Shadowhunters and Downworlders; it is by the right of Covenant that the Nephilim enforce their Law in Downworld. (There have been times and places where that rule of Law has been held in place by force rather than by Covenant, but we happily live in more enlightened times today.) The Covenant protects the rights of Shadowhunters to enforce civilized relations among the Clave, Downworld, and the mundane world, and also protects the rights of Downworlders so that they may not be maltreated by Shadowhunters.
It is the Covenant also that guarantees that the Shadow World remains shadowed from the mundane world. Nephilim are sworn by Covenant never to reveal the truth of the world to a mundane, unless such a revelation cannot in any way be avoided. All Downworlders who have signed the Accords agree to the same. Demons are the great unpredictable force in keeping the Shadow World secret, but so far demons have decided that secrecy is best for them as well.
This description makes the Covenant sound simple, but its fine print is more or less the entire legal system of the Shadowhunters, specifying not only the criminal code that the Nephilim and various Downworlder communities have agreed to abide by, but also how that criminal code may be prosecuted, how trials may be run, and so on. This means both Shadowhunters and Downworlders may refer to the Covenant to claim some specific right. For instance, Shadowhunters may swear upon the Covenant to keep information confidential that has been shared with them in an investigation.
The Covenant long precedes the Accords; the Accords can be seen as a kind of Bill of Rights, amendments to the Covenant that are agreed to be taken as the law of the land by all of the Shadow World.
DISCUSSION QUESTIONS AND THINGS TO TRY
1. What do you notice about the kinds of words that are used to make up Shadowhunter names? What do they have in common? What might this say about the Shadowhunters’ identity and what family names are supposed to represent?
SIMON NIGHTRAVEN NEEDS