into the circle? Not that one—a little more to the right. Yeah, the pavilion with the red silk walls. You go over there, tell the Magister behind the counter that you’re new in town and you’d like an in-and-out transport to Pastorale. It’s a really nice Macrocosm, a good place to walk around, trade for a while, get the feeling of your new skin, meet some other people. There’ll be a lot of other n—” Arnulf stopped himself. No point in rubbing the poor noob’s nose in it. “—A lot of players just getting used to the scenario. And there are plenty of really friendly game-generated characters there who’ll help you get the ropes sorted out. Go get yourself some nice souvenirs, help out some bunny rabbit in distress, pick up a flower fairy or two, make a couple of friends, and get out of there with a little extra credit. How does that sound?”
The noob nodded enthusiastically again, smiling. “Uh, thanks, thanks a lot! It’s all so—”
“I know,” Arnulf said. “It’s really, really big. You have no idea! But you want to survive long enough to learn to enjoy it.”
“Yeah. Yeah, I will. Listen, thanks—”
The guy waved at him and actually ran off toward the Magister’s Pavilion. For a moment, Arnulf just watched him go, amused. But he remembered how excited, how completely blown away he’d been the first time he saw the Ring and realized what it meant to his future gameplay. Hope he does survive, Arnulf thought as the noob vanished into the Pavilion. So: there’s my good deed for the day. Time to get moving, though.
He headed across the circle toward the Ring. The actual transit was a simple matter. As you got close, the Ring protocols checked your game status and points balance, looked to see if you had enough gold, valuta, or other game credit to pay for the transit, and then noted whatever destination settings you’d laid in at the beginning of this session. All you had to do was find a portal that wasn’t occupied with an incoming transit—those were easy to identify, as they grayed themselves out with swirling, iridescent fog—salute the Ring, and step through.
Arnulf got in the shortest line in front of one of the portals on this side of the Ring—though it was hardly even a line, just a group of ten people. There were about ten people in it, all dressed like contemporary Arctic explorers in parkas and furs. Some of them were hauling “hybrid” sledges on wheels, the runners clipped up at the moment; others were trying to control two leashed sets of excitedly barking huskies, and mostly succeeding. In front of them, as they raised their hands more or less as a group to salute the Ring, the massive portal went from starry darkness to a ferocious obscurity of blowing snow—whiteout conditions that made it impossible to tell what ’cosm they might have been heading for. At the sight of it, the dogs barked with joy and plunged through. The players went after them in haste, vanishing into the screaming whiteness, then the portal went dark and starry again.
Arnulf Manyfaced stepped up to the doorway, spending only a moment gazing into the endless depths. Then he raised a hand, saluted the Ring, and stepped through—
—And found that there was something very wrong. It was completely dark all around him, and the hill-town vista surrounding the City of Artificers on Langley B was nowhere to be seen.
What the heck?
Cautiously, Rik turned in a slow circle, wondering whether he’d run into some kind of game glitch associated with the upcoming Great Rollout. But then he caught the faint glow off to one side. Blinking a little in the darkness, he turned toward it.
All around him, and all around the source of the glow, that utter, bottomless blackness remained. But the vague warm light hanging in the sky slowly got brighter and brighter, like a very localized dawn. Suddenly Rik realized that the glow was coming together, coalescing into letters, then finally into words. And in