even a step further by using the reputed hypnotic powers of the ruby pendant.
Like others who had been duped by the persuasive halfling, Cassius had come to a very different perspective on theevents that had transpired, a perspective that painted Regis unfavorably.
“No matter the name ye call it,” Catti-brie conceded, “ye should not be so hasty to decide that, Regis has forsaken the house.”
The spokesman’s face reddened in fury. “Everything out today!” he demanded. “You have my list. I want all of the halfling’s belongings out of my house! Any that remain when I return tomorrow shall become my own by the rights of possession! And I warn you, I shall be compensated dearly if any of my property is missing or damaged!” He turned on his heel and stormed out the doors.
“He’s got his hair up about this one,” chuckled Fender Mallot, one of the dwarves. “Never have I seen one whose friends swing from loyalty to hatred more than Regis!”
Catti-brie nodded in agreement of Fender’s observation. She knew that Regis played with magical charms, and she figured that his paradoxical relationships with those around him were an unfortunate side effect of his dabblings.
“Do ye suppose he’s off with Drizzt and Bruenor?” Fender asked. Up the stairs, Entreri shifted anxiously.
“Not to doubt,” Catti-brie answered. “All winter they’ve been asking him to join in the quest for Mithral Hall, an’ to be sure, Wulfgar’s joining added to the pressure.”
“Then the little one’s halfway to Luskan, or more,” reasoned Fender. “And Cassius is right in wantin’ his house back.”
“Then let us get to packing,” said Catti-brie. “Cassius has enough o’ his own without adding to the hoard from Regis’s goods.”
Entreri leaned back against the banister. The name of Mithral Hall was unknown to him, but he knew the way to Luskan well enough. He grinned again, wondering if he might catch them before they ever reached the port city.
First, though, he knew that there still might be some valuable information to be garnered here. Catti-brie and the dwarves set about the task of collecting the halfling’s belongings, and as they moved from room to room, the black shadow of Artemis Entreri, as silent as death, hovered about them. They never suspected his presence, never would have guessed that the gentle ripple in the drapes was anything more than a draft flowing in from the edges of the window, or that the shadow behind a chair was disproportionately long.
He managed to stay close enough to hear nearly all of their conversation, and Catti-brie and the dwarves spoke of little else than the four adventurers and their journey to Mithral Hall. But Entreri learned little for his efforts. He already knew of the halfling’s famed companions—everyone in Ten-Towns spoke of them often: of Drizzt Do’Urden, the renegade drow elf, who had forsaken his darkskinned people in the bowels of the Realms and roamed the borders of Ten-Towns as a solitary guardian against the intrusions of the wilderness of Icewind Dale; of Bruenor Battlehammer, the rowdy leader of the dwarven clan that lived in the valley near Kelvin’s Cairn; and most of all, of Wulfgar, the mighty barbarian, who was captured and raised to adulthood by Bruenor, returned with the savage tribes of the dale to defend Ten-Towns against the goblin army, then struck up a truce between all the peoples of Icewind Dale. A bargain that had salvaged, and promised to enrich, the lives of all involved.
“It seems that you have surrounded yourself with formidable allies, halfling,” Entreri mused, leaning against the back of a large chair, as Catti-brie and the dwarves moved into an adjoining room. “Little help they will offer. You are mine!”
Catti-brie and the dwarves worked for about an hour, filling two large sacks, primarily with clothes. Catti-brie was astounded with the stock of possessions Regis had collected since his reputed heroics against