shouting at each other, while inside
the patrons of the inn drank and laughed and talked loud enough that they could not
hear a word of the argument taking place out back.
“I know where we’re going. Panamon told me. It’s in the lower Northland, not far from
the ruins of the Skull Kingdom. I know a little about the country. It’s wild, but
not so dangerous anymore. We’ll be close to Paranor and the Westland. Flick, listen
to me. I have to do this. But I promise to be careful, and if I get sick or it becomes
too dangerous, I will come home at once. I won’t take chances.”
“How can you say that?” Flick exclaimed in disbelief. “What makes you think you will
be allowed to come back? He needs the Elfstones! In fact, what if it’s the Elfstones
he’s really after? Have you thought of that?”
Shea had thought of everything. Some of it made him ashamed of himself, but Flick
was right about one thing. This was Panamon Creel, and Panamon was capable of anything.
So he wasn’t going into this blindfolded.
When it was all said and done, Flick stood firm on his insistence that Shea not go,
but Shea persisted and went anyway. He advised his father he would be traveling with
Panamon for as long as two weeks and rode out the next day on a horse he had rented
from the local stable master, his gear and clothing stowed in a bedroll tied to the
back of the saddle, the Elfstones tucked down inside his tunic. Flick, to his surprise
and disappointment, remained behind. He had almost believed that his brother would
come with him, just as he had on the quest for the Sword of Shannara. But the times
and the circumstances were different, and apparently Flick had done enough questing
in his life. He loved Shea and feared for him, but he simply refused to support a
cause in which he did not believe.
“Turns out Audrana Coos was right,” he said in parting. “Try not to make me regret
it. Come home safe.”
So Shea and Panamon Creel rode north out of Shady Vale into the Duln Forests until
they reached the banks of the Rainbow Lake. There they turned west to follow the lakeshore
around to where they could begin their journey toward the Streleheim and into the
Northland.
Shea spent his time on horseback thinking of how long ago the last quest now seemed.
It was almost as if it had happened in another lifetime—one he had lived as a different
person entirely. He had grown up on that quest, seasoned and matured under the pressure
of constantly being hunted and placed at risk, of facing death almost every day, of
watching friends and strangers die all around him, and of knowing how much depended
on the success of his efforts.
This time the feelings were altogether different. He was not being chased, and the
threat of death seemed remote. He was placing himself in some danger, but what was
at stake was much smaller and less world-changing.
What troubled him most was the absence of Flick, who had stuck with him before for
as long as he was physically able, and had been there to reassure him when his doubts
and fears threatened to undo him. He missed his brother and wished mightily he were
there again.
So when, on the third day out, Flick appeared, it was almost like a miracle. He had
left the same afternoon, after telling their father what he was doing, unable to stand
the idea of Shea going without him, surprising himself with the intensity of his feelings.
Taking the trail he knew they would follow to go north, he had tracked them until
he caught up.
“Changed my mind,” he announced as he rode up. Noting the look of dismay on Panamon’s
face, he added, “I can’t have my brother going off like this without someone reliable
watching out for his best interests.”
Shea laughed and clapped Flick on the back affectionately. Panamon Creel said nothing.
* * *
They were three now as the journey continued. Panamon regaled the other two with tales