looked to be some kind of
standing theater. There was a single large screen hanging over the group which
wrapped halfway around the circular room. The screen was blank, so Sam instead
focused on the lovely Anna as she made her way up to a small stage.
“Okay, everyone, we are now here at our official studio. A
few floors above us, the programmers, designers, engineers, and other
developers are hard at work making their final preparations for the test.
Below us is where your Dream Chairs are located. That’s where you will be
stationed for the duration of this alpha test. Our project doesn’t have an
official title yet, and the developers have had the toughest time thinking of a
way to condense everything the game is about into two simple words. I’ve
brought you here to this room to show off some of the game footage that we’ve
captured. Are you all ready?”
A collective “yeah,” boomed throughout the spacious room.
Anna’s micro mic broadcasted her playful laugh then she signaled for the lights
to be cut. The chatter fell to pure silence as the group was covered in dark.
Anna quickly shuffled off the stage and the huge screen displayed a bloodshot
moon with symphonic background music playing from the speakers in the walls.
The moon was soon engulfed in flames as a woman’s siren like voice cried out in
a haunting soprano solo. Soon the video cut to a chaotic battle between two
kingdoms. There were knights on either side, rushing forward on horses and on
foot with swords or lances in hand. The battlefield was already littered with
the dead and even more fell as the fighting intensified. The camera panned to
two opposing captains then to a solitary man, an old grey-beard dressed in
light armor with a dark cloak over it. The old man wielded what Sam thought
was a broadsword in his right hand. He smirked then ripped his cloak off and
revealed huge muscular arms clutching a handful of fire in his left hand which
grew bigger and bigger until it exploded and engulfed the whole battlefield.
The screen cut to a spiky red dragon flying through a blue sky. The scaly
dragon landed on a rocky cliff and breathed an unending stream of flame unto a
group of four adventurers who were trying to hide below it. The next screen
was of a female mage fighting some kind of giant clad in armor. She
acrobatically dodged his attacks and held up her staff, retaliating with a
cluster of fast moving blue energy spheres that pierced the creature’s armor.
There were then huge sweeping shots of several gorgeous vistas, including
gigantic mountains, decrepit cities, a lava-filled volcano, a dark forest with
skulls strewn about the ground, a green hilly valley, a roiling blue ocean,
then there was a montage of intense and creatively designed creatures, creatures
that Sam knew he would soon have to come face to face with. After that was a
montage of deaths from all sorts of characters like knights, assassins, wizards,
and what looked to be a cleric. Another round of deaths, most likely player
deaths, was broadcast in first person, each one more gruesome than the last,
with the final one being getting ripped in half and eaten by a giant Cyclops
looking monster. The video ended with a montage of various weapons and spells
being used. Once the lights came back on, Sam swallowed hard and breathed
deep. He was definitely ready to play now.
“That was pretty kickass, right? And from the looks on many
of your faces, terrifying. Okay, come on, everyone. We have one more person
to meet before we get you all strapped in and logged into the game world.”
Anna then made her way through the crowd back to the door
they came in through. She led them down the hall and into a huge room filled
with padded reclining game chairs, arranged in rows and spaced out to allow a
person to pass comfortably on each side. There looked to be medical attendants
all around, mostly women. In the middle of the