Finally he raised the back of his hand and held it level so that the spider could crawl onto it. The creature raced up the damp fabric of his jacket to the open neck. There it whispered something very quietly.
Mr. Slippery listened, then grabbed the animal before it could repeat the message and threw it to the left, at the same time racing off into the tangle of webs and branches on the other side of the trail. Something heavy and wet slapped into the space where he had been, but he was already gone-racing at top speed up the incline that suddenly appeared before him.
He stopped when he reached the crest of the hill. Beyond it, he could see the solemn, massive fortress that was the Coven’s haven. It was not more than five hundred meters away, illuminated as the swamp had been by a vague and indistinct light that came only partly from the sky. The trail leading down to it was much more open than the swamp had been, but the traveler proceeded as slowly as before: the sprites the warlocks set to keep eternal guard here had the nasty-though preprogrammed habit of changing the rules in new and deadly ways.
The trail descended, then began a rocky, winding climb toward the stone and iron gates of the castle. The ground was drier here, the vegetation sparse. Leathery snapping of wings sounded above him, but Mr. Slippery knew better than to look up. Thirty meters from the moat, the heat became more than uncomfortable. He could hear the lava popping and hissing, could see occasional dollops of fire splatter up from the liquid to scorch what vegetation still lived. A pair of glowing eyes set in a coal-black head rose briefly from the moat. A second later, the rest of the creature came surging into view, cascading sparks and lava down upon the traveler. Mr. Slippery raised his hand just so, and the lethal spray separated over his head to land harmlessly on either side of him. He watched with apparent calm as the creature descended ancient stone steps to confront him.
Alan — that was the elemental’s favorite name — peered nearsightedly, his head weaving faintly from side to side as he tried to recognize the traveler. “Ah, I do believe we are honored with the presence of Mr. Slippery, is it not so?” he finally said. He smiled, an open grin revealing the glowing interior of his mouth. His breath did not show flame but did have the penetrating heat of an open kiln. He rubbed his clawed hands against his asbestos T-shirt as though anxious to be proved wrong. Away from his magma moat, the dead black of his flesh lightened, trying to contain his body heat. Now he looked almost reptilian.
“Indeed it is. And come to bring my favorite little gifts.” Mr. Slippery threw a leaden slug into the air and watched the elemental grab it with his mouth, his eyes slitted with pleasure-melt-in-your-mouth pleasure. They traded conversation, spells, and counterspells for several minutes. Alan’s principal job was to determine that the visitor was a known member of the Coven, and he ordinarily did this with little tests of skill (the magma bath he had tried to give Mr. Slippery) and by asking the visitor questions about previous activities within the castle. Alan was a personality simulator, of course. Mr. Slippery was sure that there had never been a living operator behind that toothless, glowing smile. But he was certainly one of the best, probably the product of many hundreds of blocks of psylisp programming, and certainly superior to the little “companionship” programs you can buy nowadays, which generally become repetitive after a few hours of conversation, which don’t grow, and which are unable to counter weird responses. Alan had been with the Coven and the castle since before Mr. Slippery had become a member, and no one would admit to his creation (though Wiley J. was suspected). He hadn’t even had a name until this year, when Erythrina had given him that asbestos Alan Turing T-shirt.
Mr. Slippery played the game