Invaders. Both games attract record business. Magnavox releases the Odyssey2. Cinematronics releases Space Wars , an arcade adaptation of the Spacewars game created at MIT.
1979 Capcom is founded in Japan. Atari releases Lunar Lander , its first vector-graphics game. Later that year, Atari releases Asteroids , the company’s all-time bestselling game. Atari game designer Warren Robinett introduces concept of “Easter Eggs” to video games by hiding a room with his name in a 2600 game called Adventure. Mattel Electronics introduces the Intellivision game console. Milton Bradley releases Microvision, the first handheld programmable game system.
1980 Atari releases Space Invaders for the Video Computer System. The practice of selling home versions of arcade hits is started. Renegade programmers fleeing from Atari create Activision, the first third-party game publisher. Namco releases Pac-Man , the most popular arcade game of all time. Over 300,000 units are sold worldwide. Minoru Arakawa opens Nintendo of America. Williams releases Defender.
1981 Nintendo releases the arcade game Donkey Kong. Atari releases Pac-Man for the Video Computer System. Atari releases Tempest. U.S. arcades revenues reach $5 billion as Americans spend more than 75,000 man-hours playing video games. Arnie Katz, Bill Kunkel, and Joyce Worley begin publishing Electronic Games , the first magazine about video games.
1982 Coleco releases Colecovision. Atari wins lawsuit accusing Magnavox of infringing on its Pac-Man license with K.C. Munchkin. Atari releases E.T. for the Video Computer System. Activision releases Pitfall for the Video Computer System. Atari releases the 5200 game console. General Consumer Electronics releases the Vectrex. Midway releases Ms. Pac-Man , the biggest arcade game in American history. When Warner Communications announces that Atari sales have not met predictions, Warner stock drops 32 percent.
1983 Nolan Bushnell opens an arcade company called Sente Games. Yu Suzuki joins Sega. Sega releases its first home console in Japan—SG-1000. Cinematronics releases Dragon’s Lair , the first arcade game to feature laser-disc technology. Former Philip Morris executive James Morgan replaces Ray Kassar as head of Atari.
1984 Nintendo releases the Family Computer (Famicom) in Japan. David Rosen and Isao Okawa purchase Sega Enterprises back from Gulf & Western for $38 million. Coleco begins marketing the Adam Computer. Hisao Oguchi and Yuji Naka join Sega. Warner Communications sells Atari Corporation to Commodore Computers founder Jack Tramiel but retains the arcade division as Atari Games.
1985 Nintendo test-markets the Famicom in New York as the Nintendo Entertainment System (NES). Russian mathematician Alex Pajitnov designs Tetris.
1986 Nintendo of America releases NES nationwide. Sega releases its Sega Master System. Atari releases the 7800 game console.
1987 Nintendo publishes The Legend of Zelda. NEC releases the 16-bit/8-bit hybrid PC-Engine game console in Japan. Sega unveils 16-bit Mega Drive game console.
1988 Square Soft publishes Final Fantasy. Atari Games releases unlicensed games for the NES under its new Tengen label. Tonka acquires the U.S. distribution rights to the Sega Master System. Coleco files for bankruptcy.
1989 NEC brings PC Engine to the United States and releases it as TurboGrafx. Sega releases Mega Drive in the United States as Genesis. Nintendo releases Game Boy worldwide.
1990 Nintendo and Atari go to court over the rights to Tetris. Nintendo releases Super Mario Bros. 3 —the most successful non-bundled game cartridge of all time. SNK brings 24-bit NeoGeo game console to the United States.
1991 Nintendo of America releases Super NES. Sega recreates itself with a new mascot—Sonic The Hedgehog. Galoob Toys releases the Game Genie. Capcom releases the arcade game Street Fighter II giving arcades a needed boost.
1992 With Genesis outselling Super NES, Sega effectively takes control of the U.S.