wealth, fame, and adventure. Most will die in their line of work, but they all strive toward these three things. You do understand what those things are, right?” Claire asked cautiously.
“I think I do, though I’m not sure why,” Doc admitted to her, "So am I expected to die to these adventurers?"
Claire shook her head, "No, there is no need for you to die to them; in fact, it is my desire that we both live and prosper for many years. Most adventurers should just come in and take a treasure or monster loot from you and leave you alone as long as you don't do dumb things like killing everything in sight. Long term, dungeons are a great way to make profit as long as they exist, so don't expect too much danger once a lot of people know about you."
Doc nodded, "Okay then, so how do I become a well-known dungeon?"
Claire smiled sat on the table with her legs crossed and her hands on her knee. Doc couldn't help but notice her growing femininity now that she was named. It didn't help she was dressed in a purple dress with a petal like skirt. "That's the fun part Doc, now we get to decide what you'll be."
Claire waved her finger again, and the blue mana formed another blue screen in front of Doc's face.
Choose your desired starting race:
Goblin
Common staring monster.
Monsters with a closer connection to sentient races.
Fast breeders.
Possess average intelligence.
Evolution path varied and defined.
Kobold
Common starting monster.
Lowest monster race with draconian blood.
Mainly found near great wyrms’ homes.
Average breeders.
Possess higher than average intelligence.
Evolution path is set and undefined.
Orc
Uncommon starting monsters.
Long lineage of fighting sentient races
Dungeon Orcs are different from their regular Orc cousins who live in semi-peace with the other sentient races.
Brutal and cunning.
Fast breeders.
Initially much stronger than other starting monster races.
Evolution path is short and defined.
Imp
Uncommon starting monsters.
Lowest form of demons.
Found near underworld portals and/or lava.
Average breeders.
Possess great cunning, but little physical prowess.
Evolution path is varied and defined.
Animal
Common starting monster.
Variety of starting choices.
Breeding speed species dependent.
Evolves quickly.
Evolution path is undefined.
Slime
Rare starting monster.
Lacking intelligence and speed.
Slow breeders.
Evolution path is varied and undefined
Doc blinked at the very large blue screen of mana in front of his face. "Claire, what is this?"
She fluttered up beside the screen, "To start a good dungeon, you need monsters. Monster will both protect your core and add an incentive to not kill you by dropping loot and treasure. Allow me to answer more questions before we look into this some more."
Doc frowned, "Okay, but how do I make the treasure and monsters appear out of thin air? I don't have any treasure beside my own body, and I’d prefer not giving that up."
Claire nodded, "Right, but there are things we can do to make treasure.” She pointed at the walls of his room, "As you can see, your magic infuses mana and transforms the stone into a part of your dungeon. In essence, that wall is now a part of you. The extent of your territory is determined by your crystal’s size.”
She flew over to a section of the wall on his right, "Here is your first lesson: concentrate your mana here and focus on gold. Picture it in your mind and focus all those thoughts here."
Doc nodded and then paused. “I have never seen gold before,” he said apologetically.
Claire nodded, then took a small coin from her skirt. It glittered gold under the purple light. “This is a small piece of gold,” she explained. “It is one form of currency used by all races, though pixie gold is a lot smaller than other sentient gold coins. Examine it, then try to make it.”
Doc huffed, then followed her orders. He felt his purple light leaving his body and concentrated around the area she had