up if he did not find work. He had already decided that if he could not get a job in the civilian world, he would return to the army when his money was stretched too thin.
Scott’s main problem after making his decision was trying to choose between physical or magical combat. He wanted to do both! Who wouldn’t? There were items that you could purchase or find in game that were known as Lore Crystals. You could equip them while fighting and learn new skills outside of your basic skill set, within certain limits.
He looked through the starting class options; the game was old school in that respect. It was class based. “Hmm, sorcerer?”
The sorcerer was a type of unarmed fighter, as strange as that seemed. They were granted sorcery and unarmed combat as basic skills, and could learn abilities from both skill trees without the need to purchase lore crystals to gain new abilities.
There were other hybrid class options such as the Monk, the Paladin, and the Dark Knight. Those classes did not speak to him quite as much, however. The Dark Knight class had the destructive power that he liked, but it required a certain level of blood thirst that he was not comfortable with.
The Paladin and Monk classes were basically fighting healers. Those were good choices, but he could gain the skills of any of those classes through lore crystals. Though, he would not gain the level-based class abilities unique to each of those classes. He could gain the ability to fight in heavy armor, for instance. However, he would never have the ability to completely remove the agility burden for wearing it like a Dark Knight or Paladin. He could learn abilities that reduce the burden considerably, but not remove it altogether.
Scott rubbed his chin. The game was heavily level-based. Stats updated randomly when you gained a level, like an older RPG. That was annoying, but at least those lore crystals sounded like they could allow for intense customization.
“The sorcerer class has innate fast cast ability, but I won’t be able to develop magic past the seventh spell-circle unless I can find lore crystals for those spells.” It was a tradeoff for being a hybrid class and innate casting ability.
He would not need to chant his spells; they would work more like special attacks for martial artists in an anime or fighting game. A Dark Mage could gain the innate casting ability through a lore crystal, but it was not a skill specific to their class. It was a perk of the sorcerer class.
A Dark Mage could learn spells up to the twelfth spell-circle just by choosing them when they gain class levels. They had to chant their spells unless they gained the innate casting ability, and even then they would not be able to innately cast spells beyond the seventh spell-circle. A sorcerer would be able to innate cast up to twelfth-circle spells, if he could learn them. The ultimate grade level thirteen spells still needed to be chanted, however, regardless of class perks.
The unarmed combat talents included attack and defense bonuses among other things. He would not be able to do as much damage per attack as a weapon wielder, at least not initially, but he would be able to attack rapidly. Over time, his ability to turn four times his strength into raw attack power, and four times his agility into defense power, would come in handy.
He also realized that he would not need to buy expensive equipment early on since his body would be the weapon. “I could spend more money on potions and other things...”
It did not take long for Scott to become completely enamored of the talent-set that he was thinking about. The sorcerer seemed like a kind of class that operated like some sort of Kung Fu wizard. The customization options were quite varied as well. If he wanted to be a Dark Knight type of character, he could choose to run around in heavy armor and wield a massive weapon while innate casting level twelve spells. The agility penalty might be worth that since a Dark