windows and has big soccer fields should it ever really need to expand.
I Hacky Sacked for a while with my friend, Marty, and some of his tester friends during their break. Sunday is a big day for the kids who man the PSS phone lines there because all of young America is out of school and using the product. It's really young at Nintendo. It's like the year 1311, where everyone over 35 is dead or maimed and out of sight and mind.
All of us got into this big discussion about what sort of software dogs would design if they could. Marty suggested territory-marking programs with piss simulators and lick interfaces. Antonella thought of BoneFinder. Harold thought of a doghouse remodeling CAD system. All very cartographic/high sensory: lots of visuals.
Then, of course, the subject of catware came up. Antonella suggested a personal secretary program that tells the world, "No, I do not wish to be petted. Oh, and hold all my calls." My suggestion was for a program that sleeps all the time.
Anyway, it's a good thing we're human. We design business spreadsheets, paint programs, and word processing equipment. So that tells you where we're at as a species. What is the search for the next great compelling application but a search for the human identity?
* * *
It was nice being at Nintendo where everybody's just a little bit younger and hipper than at Microsoft and actually takes part in the Seattle scene. Everyone at Microsoft seems, well, literally 31.2 years old, and it kind of shows.
There's this eerie, science-fiction lack of anyone who doesn't look exactly 31.2 on the Campus. It's oppressive. It seems like only last week the entire Campus went through Gap ribbed-T mania together - and now they're all shopping for the same 3bdrm/2bth dove-gray condo in Kirkland.
Microserfs are locked by nature into doing 31.2-ish things: the first house, the first marriage, the "where-am-I-going" crisis, the out-goes-the-Miata/in-comes-the-minivan thing, and, of course, major death denial. A Microsoft VP died of cancer a few months ago, and it was like, you weren't allowed lo mention it. Period. The three things you're not allowed to discuss at work: death, salaries, and your stock options.
I'm 26 and I'm just not ready to turn 31.2 yet.
* * *
Actually, I've been thinking about this death denial business quite a bit lately. September always makes me think of Jed. It's as if there's this virtual Jed who might have been. Sometimes I see him when I'm driving by water; I see him standing on a log boom smiling and waving; I see him buckaroo-ing a killer whale in the harbor off downtown while I'm stuck in traffic on the Alaskan Way viaduct. Or I see him walking just ahead of me around the Space Needle restaurant, always just around the curve.
I'd like to hope Jed is happy in the afterworld, but because I was raised without any beliefs, I have no pictures of an afterworld for myself. In the past I have tried to convince myself that there is no life after death, but I have found myself unable to do this, so I guess intuitively I feel there is something. But I just don't know how to begin figuring out what these pictures are.
Over the last few weeks I've been oh-so-casually asking the people I know about their own pictures of the afterworld. I can't simply come right out and ask directly because, as I say, you just don't discuss death at Microsoft.
The results were pretty dismal. Ten people asked, and not one single image. Not one single angel or one bright light or even one single, miserable barbecue briquette. Zero.
Todd was more concerned about who would show up at his funeral.
Bug Barbecue told me all this depressing stuff, of how the constituent elements of his personality weren't around before he was born, so why should he worry about what happens to them afterward?
Susan changed the topic entirely. ("Hey, isn't Louis Gerstner hopeless?")
* * *
Sometimes, in the employee kitchen, when I'm surrounded by the dairy cases full of