studying game tape of their opponents and be able to put that knowledge to use on the field. In many instances, quarterbacks are even responsible for changing plays at the line of scrimmage. They are like coaches with shoulder pads.
As a result, an NFL team starts to get nervous when a quarterback's score on the Wonderlic test is too far below the average for the position. For quarterbacks, the average is 25. (In comparison, the average score for computer programmers is 28. Janitors, on average, score 15, as do running backs.) Vince Young, the star quarterback from the University of Texas, reportedly scored a 6 on the test, which led many teams to publicly question his ability to succeed in the NFL.
But Young ended up excelling in the pros. And he isn't the only quarterback who achieved success despite a poor Wonderlic score. Dan Marino scored 14. Brett Favre's Wonderlic score was 22, and Randall Cunningham and Terry Bradshaw both scored 15. All of these quarterbacks have been or will be inducted into the Hall of Fame. (In recent years, Favre has surpassed many of the passing records once held by Marino, such as most passing yards and touchdowns in a career.) Furthermore, several quarterbacks with unusually high Wonderlic scoresâplayers like Alex Smith and Matt Leinart, who both scored above 35 on the test and were top-ten picks in the 2005 NFL draftâhave struggled in the NFL, largely because they make poor decisions on the field.
The reason there is virtually no correlation between the results of the Wonderlic and the success of quarterbacks in the NFL is that finding the open man involves a very different set of decision-making skills than solving an algebra problem. While quarterbacks need to grapple with complexityâthe typical offensive playbook is several inches thickâthey don't make sense of the football field the way they make sense of questions on a multiple-choice exam. The Wonderlic measures a specific kind of thought process, but the best quarterbacks don't think in the pocket. There isn't time.
Take that pass to Troy Brown. Brady's decision depended on a long list of variables. He needed to know that the linebacker wouldn't fall back into coverage and that there were no cornerbacks in the area waiting for an interception. After that, he had to calculate the ideal place to hit Brown with the ball so that
Brown would have plenty of room to run after the catch. Then he needed to figure out how to make a throw without hitting the defensive lineman blocking his passing lane. If Brady were forced to consciously analyze this decisionâif he treated it like a question on the Wonderlic testâthen every pass would require a lot of complicated trigonometry as he computed his passing angles on the plane of the football field. But how can you contemplate the math when five angry linemen are running straight at you? The answer is simple: you can't. If a quarterback hesitates for even a split second, he is going to get sacked.
So how does a quarterback do it? How does he make a decision? It's like asking a baseball player why he decided to swing the bat at a particular pitch: the velocity of the game makes thought impossible. Brady can afford to give each receiver only a split second of attention before he has to move on to the next. As soon as he glances at a body in motion, he must immediately decide if that body will be open a few seconds in the future. As a result, a quarterback is forced to evaluate each of his passing alternatives without knowing how he's evaluating them. Brady chooses a target without understanding why exactly he's settled on that target. Did he pass to Troy Brown with twenty-nine seconds remaining in the Super Bowl because the middle linebacker had ceded too much space, or because the cornerbacks were following the other receivers downfield and leaving a small gap in the center of the field? Or did Brady settle on Brown because all the other passing options were tightly
Anne Machung Arlie Hochschild