spreading out under the works of the castle above, and proceeded to clear the subterranean complex of all resistance. A special contingent accompanied these soldiers, and Gord was a part of that smaller group.
Stout dwarf and man-at-arms could face their ilk, human or humanoid, with relative equality. The champions of the castle – the clerics, fighters, magic-users, and who knew what else – were a far different matter. Defeating such persons, as well as monstrous guardians possibly held in reserve too, would require heroes and those able to counter works of power. With the column of attackers came such persons, both dwarven and human. Gord, of course, was with them. His training in silence and stealth was paramount, not to mention his skill with weapons. He led a small band of dwarves and men, black-clad and fast moving. With them came a pair of spell-workers, too. While the lower area was cleared, this handful of warriors went above and secured the egress from the dungeons.
Once this was accomplished, reinforcements followed, and these troops were soon issuing from below and securing the ground floor of the great castle's massive keep. Meanwhile, Gord and his associates, along with others of the special force, began seeking their skillful counterparts within the castle. Thus, Gord had come upon the wicked commander of the fortress lost in his butchery, attacked, and slain him. Now he sought more such enemies, but did so with caution, however, for he knew that spell or sword could lay him low despite his own ability.
Fighting had progressed to the upper floors. A great melee still raged on the lower story, where the garrison fought to prevent the attackers from exiting the keep. Gord knew that the ring of besiegers had by now closed upon the entire circumference of Strandkeep Castle, forcing the defenders to make a choice. There were many soldiers in such a fortress, but not nearly enough to both protect the wall and contain the invaders already within the central structure of the stronghold. Soon, very soon, the place must fall.
Gord bounded up the wide main staircase. Bodies were everywhere, most of them dead defenders in their red surcoats, but not a few men and dwarves in other garb also. The second floor seemed to have been cleared, and Gord noted that archers and crossbow-armed dwarves were sniping from embrasures at the defenders below. He ran down a long hallway that led toward the tower at the core of the complex. Ahead, several of the invading men-at-arms were struggling with a makeshift battering ram, trying to beat down the door leading to the tower. A gray-robed magician who had just joined the men motioned them aside. The bronze wood door would yield easily to her She cast her dweomer and the portal flew open, its bar magically lifted and dropped away.
The spell-caster moved back from the suddenly opened door quickly, but not quickly enough. A spear hurled from within the tower took her full in the shoulder. Its possessor must have lain in wait for the opportunity to occur, and she had no chance to avoid the weapon.
As the wounded magician reeled and fell, Gord leaped and rolled into the area beyond the portal. Another spear came at him as he did so, but his acrobatics foiled the attack, and the weapon clanged on the stone flags near him, skittering across the floor. He saw that its head was coated with a greenish paste: poison! These were foul opponents indeed. Gord recovered and crouched, sword and dagger on guard, back to the wall. Before him were a pair of tall, crimson- and black-garbed men. They appeared to be twins, almost, each with curly hair, pale, ice-blue eyes, and thin-featured, arrogant faces that suited their slender build and confident carriage. The men-at-arms came rushing into the chamber, and one of these tall men moved gracefully to prevent the soldiers from passing him. Gord had time only to see the fellow sneer as he batted two speeding quarrels away with his bare hands, just as